How to install Minecraft Bedrock on a Chromebook


This launcher is no longer being updated by the developers.   The tutorial still works, but it won't receive any new updates, etc.  I am truly sorry.

Today we are looking at how to install Minecraft Bedrock on a Chromebook.  Please follow the video/audio guide as a tutorial where we explain the process step by step and use the commands below.

If you have any questions, please contact us via a YouTube comment and we would be happy to assist you!

Please take note that this will only install the launcher you need to own the game, you can buy it on an Android device on the same Google account 

Please take note that realms currently don't work and that this is an unofficial launcher of Minecraft Bedrock.

Also, take note that after login into your Google account, you might be notified of a Samsung Galaxy S8 login.  The developer, not me, of the Minecraft Bedrock, explains it here.  It is nothing to be afraid of as you can see in the link below.

Update: with the release of Chrome OS 96, the Linux container on a Chromebook has been upgraded to a newer version.  Because of this, we need to run one additional command for the application to work, we added it to the list of commands.

Also, a community member created a tutoriual on how to add mods to Minecraft Bedrock on a Chromebook!  Have a look at his guide, here! https://youtu.be/vI_SpiaMP24

Commands Used:
1) sudo apt update
2) sudo apt install flatpak nemo
3) sudo flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
4) sudo flatpak install flathub io.mrarm.mcpelauncher
5) sudo chown root:root /usr/bin/bwrap && sudo chmod u+s /usr/bin/bwrap


Official Site:

About Flatpak:

All Currently Supported Chromebooks with Linux Apps (Crostini) support

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Comments

  1. First of all: keep up the good work! I mean wow! I'm playing minecraft on a freaking CHROMEBOOK! It's truly amazing. Some things I'd like to point out however are A. It takes up basically all the memory space on my chromebook. And B. When I try to login to my microsoft account I get the error "InvokeMSA: requestCode=1 cid=" or I get the error "Starting daemon: /app/bin/./msa-ui-qt terminate called after throwing an instance of 'std::runtime_error' what(): Failed to connect" and the game just sits there saying it's connecting. I am unable to login because of it. Still, for offline use and LAN play, that's great man!

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